Animator
Who are we?
We’re Pixaera, a gaming start-up with a mission: to power experiential learning by building immersive technology that transforms worldwide access to learning. Think Roblox for professional learning and collaboration. Today, our products save lives by making people safer at work, both physically and psychologically, but we’re not satisfied- we’re going to change the way people learn in all industries and environments.
We’re backed by leading venture capital firm LocalGlobe (the backers of Wise, Monzo, and Improbable) and gaming veterans (like the founders of Faceit) to help us change the way the world learns- forever.
Who are we looking for?
We’re looking for an experienced part-time Animator to join our team, and push our game animations to the next level. You’d be joining an exceptional Art team and creating world-class games that empower people to learn through play.
You will be responsible for:
Ensuring our animations meet or exceed the quality and realism level expected from our games (especially in regards to body and face movement) by using motion capture, hand techniques and any other medium needed
Leading Animation at Pixaera and keeping us up to date with the latest animation technology
Establishing and consistently improving our processes for Animation
Working with other animators, game developers, and artists to create, maintain, and streamline the animation/asset pipeline
Who are you?
A successful candidate will have the following skillsets and experience:
Have strong experience with iClone- initial animations can come from any package, but the main pipeline must go through iclone
Be highly-skilled at animation, with a proven record of incredible realism in animating body and face
The ability to clean motion capture files and work with motion capture data
A good understanding of Unreal Engine
Able to animate and handle changes in a fast-paced environment
Be ambitious and push our pipeline and animation quality
Bonus: Being able to implement the animations from Iclone into our modules; hair simulations and cloth simulations to be used and working in quest 2 VR and above.
How do we support and benefit our employees?
Work from anywhere: Fully remote set-up, with 2x company-wide meetups per year to meet and bond with your colleagues
Flexible working hours: as long as you deliver, we don’t mind when you work. Delivery is more important than face-time
All the equipment you need to succeed provided by Pixaera
25 days of company vacation allowance per year in addition to local public holidays. If there is a public holiday that you would rather work, let us know and you can swap it for another day in lieu
Competitive stock options